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# The basic rules of playing backgammon

In backgammon, two competing players must pack each other to the player side in opposite directions in order to be the first to remove all his pieces from the board.

In order to win, each of the pieces, called controllers, must be moved after the opponent’s pieces. Each movement of the controllers depends on the value of the rolled matrices. So, it must feature the cautious decision, like this chess game, which controller to use. Similarly, the player should avoid being hit or blocked on his way by the controllers and out the opponent’s board. Controllers playing on a board, with points number 1 to 24, must always move from one point to another from the top-numbered points to the low-numbered points.

The game starts and progresses while the two dice are rolled. The resulting numbers on each matrix shows that the number of times the controllers need to be moved. Basically, it will be two controllers to move for a pair of rolled dice. The controller can move to another available point or point occupied only by its own controllers. A player can not move his controller to a point occupied by two or more of the opponent’s controllers. If both matrices give the same number, each must be played twice. If a player, after the rolling of the dice has no legal movement, he gives up his turn. It may also be possible for one matrix to give legal movement while the other does not. In this case,

If one of the players has already managed to remove all his controllers off the board, the opponent who still has a controller in the game has lost a pig quarter. This will mean that the losing player doubles the loss of a normal game. While a player who still has controllers on the board when his opponent has already won, lost a backgammon. It’s heavier than losing a pig quarter because by that time, the losing player has tripled a normal game loss.

To increase the intensity of the game, backgammon can also be played with matrices number 2, 4, 8, 16, 32 and 64 instead of 1 to 6. The numbers marked on the dice can be doubled again provided the players agree on it. This can also increase what is currently in play, asking for greater skill out of the players.